Hello. I downloaded the Android SDK and configured appropriately, but I would like to know how can I select the device which the game will be run at when testing?
This particular instance is that I have a ghost device because of a software installed on my system (Corsair Link), which bleeds into the ADB's port space, thus creating a device on the `adb devices` list that can not be connected to.
It's not viable to remove this software (it controls my computer's cooling system).
What I'm doing right now is exporting the game as a Google Android project, and then using Eclipse to run the game on the appropriate device. This slows down the work flow and introduces the inability to play-test on the device, as well as profiling it.
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